Initialize engine version: 5.3.5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 650 Ti  (ID=0x11c6)
    Vendor:   NVIDIA
    VRAM:     971 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\游戏\BoneBone\BoneBone_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\游戏\BoneBone\BoneBone_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\游戏\BoneBone\BoneBone_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\游戏\BoneBone\BoneBone_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\游戏\BoneBone\BoneBone_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\游戏\BoneBone\BoneBone_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\游戏\BoneBone\BoneBone_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\游戏\BoneBone\BoneBone_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\游戏\BoneBone\BoneBone_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\游戏\BoneBone\BoneBone_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.041 seconds
Platform assembly: D:\游戏\BoneBone\BoneBone_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\游戏\BoneBone\BoneBone_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.532399 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.339418 ms
Received stats and achievements from Steam

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 4110.
Total: 4.295439 ms (FindLiveObjects: 0.560623 ms CreateObjectMapping: 0.478518 ms MarkObjects: 3.208510 ms  DeleteObjects: 0.047466 ms)

StoreStats - success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.160040 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 4106.
Total: 1.702396 ms (FindLiveObjects: 0.145608 ms CreateObjectMapping: 0.068634 ms MarkObjects: 1.479173 ms  DeleteObjects: 0.008659 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.146570 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 5542.
Total: 2.235758 ms (FindLiveObjects: 0.193395 ms CreateObjectMapping: 0.173510 ms MarkObjects: 1.847362 ms  DeleteObjects: 0.021167 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.415977 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 5544.
Total: 3.533723 ms (FindLiveObjects: 0.266199 ms CreateObjectMapping: 0.314628 ms MarkObjects: 2.933330 ms  DeleteObjects: 0.018601 ms)

StoreStats - success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 126c -> priority: 1 
